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Description
Kink Roaster 12'' BMX Bike 2023Simply put, the Kink Roaster is designed to be a kids first BMX bike. The 12 wheel and frame size make it an easy transition from a balance bike and means kids will feel completely comfortable on their first pedaling bike. Once again, this bike isnt simply a bike with 12 wheels or merely a miniaturized BMX bike. It factors into account standard BMX geometry, and applies them to a younger childs size and needs. In addition to the 5 Kink T500 bars and
Simply put, the Kink Roaster is designed to be a kid’s first BMX bike. The 12” wheel and frame size make it an easy transition from a balance bike and means kids will feel completely comfortable on their first pedaling bike. Once again, this bike isn’t simply a bike with 12” wheels or merely a miniaturized BMX bike. It factors into account standard BMX geometry, and applies them to a younger child’s size and needs. In addition to the 5” Kink T500 bars and 12” Kink Lance forks, the Roaster features a coaster brake in lieu of a lever-based brake system, that could be too difficult for some children to use at a young age. The seatstay bridge has been designed to accept a caliper brake or 990 brake plate for those looking to add a lever style brake as well. Note: Seat height adjustable from 15.5"-18.5".###section###
Product Specs
- FRAME MATERIAL: Hi Ten Steel
- WHEEL SIZE: 12"
- TOP TUBE LENGTH: 12.5"
- CHAIN STAY LENGTH: 9.25"
- HEADTUBE ANGLE: 74°
- SEAT TUBE ANGLE: 70°
- FORKS: Kink 12" Lance Fork 100% Hi-Ten Steel Tapered Fork Legs
- BARS: Kink T500 Bar 5" 100% Hi-Ten Steel
- STEM: Mission Frontload 30mm
- HEADSET: Standard 1 1/8" Threadless Headset
- BRAKE MOUNTS: Coaster
- BRAKES: Coaster
- FRONT HUB: Mission Unsealed 3/8" Axle
- FRONT RIM: Mission X7
- REAR HUB: Mission Breaker Unsealed 3/8" Coaster Brake
- REAR RIM: Mission X7
- TYRES: Mission Tracker 12x2.25
- SPROCKET: Mission Rank 24T
- CRANKS: Forged 1pc Crank 92mm
- BB: Unsealed American
- PEDALS: Mission Junior Pedals
- SEAT: Mission Weider Combo Seat
- GEARING: 24/9
- WEIGHT: 16.15lbs
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Product Highlights
- Small 12" wheels - Great for 2-5 year olds just starting out (Up to 3ft / 90cm tall)
- Specifically designed for the smaller rider, just starting out in BMX
- Strong Hi-Ten steel construction
- BMX style geometry
- Coaster brake system
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4.1 ★★★★★
Based on 716 reviews
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Product Reviews
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard.
If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language.
There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book.
I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience.
I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters.
Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either.
If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material.
Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024